Aquatic / Pirate Archives - Tribality https://www.tribality.com/settings/aquatic-pirate/ D&D / Role Playing Wed, 01 Dec 2021 15:26:08 +0000 en-US hourly 1 https://wordpress.org/?v=6.2.2 https://www.tribality.com/wp-content/uploads/2020/06/cropped-logo-2020-icon@2x-32x32.jpg Aquatic / Pirate Archives - Tribality https://www.tribality.com/settings/aquatic-pirate/ 32 32 Underwater Spellcasting for 5e https://www.tribality.com/2021/11/30/underwater-spellcasting/ https://www.tribality.com/2021/11/30/underwater-spellcasting/#respond Tue, 30 Nov 2021 22:17:38 +0000 https://www.tribality.com/?p=33061 This week on the Campaign Trail, I thought I’d look at casting spells underwater. The core rules don’t worry about casting spells underwater too much and the main debate on this topic usually focuses on if can you cast a spell while holding your breath underwater. The following article provides some optional rules and support for spellcasting in an aquatic campaign with adventurers who can handle being underwater for an extended period (naturally or with magic). Spellcasting Underwater Many spells […]

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Three New Diseases of the Deeps https://www.tribality.com/2021/11/18/three-new-diseases-of-the-deeps/ https://www.tribality.com/2021/11/18/three-new-diseases-of-the-deeps/#respond Thu, 18 Nov 2021 15:13:35 +0000 https://www.tribality.com/?p=33036 More like diSEAses, amirite? This is a collection of new diseases for Under the Seas of Vodari’s GMing section. Diseases are tough to use well in D&D, unless you’re comfortable with a clause like “lesser restoration has no effect unless cast with a spell slot of level [something well above 2].” I don’t know where this is going yet because it’s still the first paragraph, but a communicable curse may also be on the table. Gillscour This disease affects creatures […]

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Aquatic Traps https://www.tribality.com/2021/11/03/aquatic-traps/ https://www.tribality.com/2021/11/03/aquatic-traps/#respond Wed, 03 Nov 2021 12:00:58 +0000 https://www.tribality.com/?p=33022 You see “aquatic” in one of my article titles, you know I’m working on stuff for Under the Seas of Vodari. Today, I’m thinking about how water, buoyancy, cold, darkness, and pressure might influence the construction of traps in dungeons. This might be a more direct window into my imagination and thought process than usual. I’m aiming for at least two standard traps and at least one complex trap. Now, there are a lot of standard traps that still work […]

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Karokans – a Crabfolk Race for D&D 5e https://www.tribality.com/2021/08/27/karokans-a-crabfolk-race-for-dd-5e/ https://www.tribality.com/2021/08/27/karokans-a-crabfolk-race-for-dd-5e/#respond Sat, 28 Aug 2021 02:30:32 +0000 https://www.tribality.com/?p=32642 This week on the Campaign Trail, I thought I would share a new undersea racial option I am working on for the Under the Seas of Vodari. Some of our backers mentioned they wanted to see some kind of crustacean racial option. I already had crabfolk on the top of my list of options I hadn’t been able to fit into the book. I’m working on expanding out the lore, so this is mainly stat blocks for now. If people […]

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Under the Seas of Vodari Now on Kickstarter – FUNDED IN 6 HOURS https://www.tribality.com/2021/02/03/under-the-seas-of-vodari-now-on-kickstarter/ https://www.tribality.com/2021/02/03/under-the-seas-of-vodari-now-on-kickstarter/#respond Wed, 03 Feb 2021 17:00:10 +0000 https://www.tribality.com/?p=32071 UPDATE: Under the Seas of Vodari is fully funded in under 6 hours!!! Dive into a world full of action and adventure set beneath the waves of Vodari or your own 5th Edition campaign world. Under the Seas of Vodari is Tribality Publishing’s follow-up to the successful The Seas of Vodari Kickstarter. This full-color, 200+ page book will be available in both hardcover and PDF. Gamemasters will find support to run a single adventure or entire campaign in an underwater […]

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Midnight Mask Roguish Archetype https://www.tribality.com/2020/09/11/midnight-mask-roguish-archetype/ https://www.tribality.com/2020/09/11/midnight-mask-roguish-archetype/#respond Fri, 11 Sep 2020 12:00:06 +0000 https://www.tribality.com/?p=31247 Here’s another thing I’m working on for Under the Seas of Vodari. It’s inspired by the same ideas as a roguish archetype I posted in Harbinger of Doom almost five years ago, but I’ve reworked the flavor text to fit aquatic peoples of Vodari, and very few words of the mechanics have survived into this version.   Midnight Mask Roguish Archetype The tradition of the Midnight Masks comes from rogues borrowing the visages of the unsettling creatures found in the […]

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Bardic College of the Sunlit Seas https://www.tribality.com/2020/08/21/bardic-college-of-the-sunlit-seas/ https://www.tribality.com/2020/08/21/bardic-college-of-the-sunlit-seas/#respond Fri, 21 Aug 2020 15:27:03 +0000 https://www.tribality.com/?p=31039 This week on the Campaign Trail I wanted to share a subclass I am working on that is intended for our upcoming Under the Seas of Vodari. Back when we were writing the original Seas of Vodari book we looked bringing in a sea singer type bard similar to Rich Howard’s College of the Sea Singers which focuses on enchantment. For the book, we ended up going with the College of Nature and College of Shanties, but I kept this concept […]

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Bardic College of the Deep Dreamer https://www.tribality.com/2020/08/20/bardic-college-of-the-deep-dreamer/ https://www.tribality.com/2020/08/20/bardic-college-of-the-deep-dreamer/#respond Thu, 20 Aug 2020 12:00:54 +0000 https://www.tribality.com/?p=31028 This subclass is intended for our upcoming “Under the Seas of Vodari.” Like most bardic colleges, I’m sure they claim to be the eldest and most important of all colleges. That’s just colleges for you. Anyway, carving out seriously new space for bardic colleges isn’t always easy, and this one is pretty weird. It takes some mechanical inspiration from the recent UA College of Spirits. Bardic College of the Deep Dreamer | Bardic College of the Sunlit Seas College of […]

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Underwater Magic https://www.tribality.com/2020/07/30/underwater-magic/ https://www.tribality.com/2020/07/30/underwater-magic/#respond Thu, 30 Jul 2020 12:00:38 +0000 https://www.tribality.com/?p=30868 As you may know, we’re working on “Under the Seas of Vodari,” a Kickstarter stretch goal supplement for Seas of Vodari. D&D has rules for magical interactions underwater, but if all or much of the campaign takes place there, maybe you want to cut out things that underwater spellcasters never would bothered to hand down from generation to generation. (Reposted from Harbinger of Doom.) Ground Rules I’m only covering the SRD here, because this is for an OGL-based product. I’m […]

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Seas of Vodari Now Available on DriveThru RPG https://www.tribality.com/2020/04/02/seas-of-vodari-now-available-on-drivethru-rpg/ https://www.tribality.com/2020/04/02/seas-of-vodari-now-available-on-drivethru-rpg/#respond Thu, 02 Apr 2020 15:00:33 +0000 https://www.tribality.com/?p=29749 The Seas of Vodari is a 268-page book that provides fifth edition material for both gamemasters and players to enjoy a single adventure or an entire campaign full of swashbuckling action and magical adventure. Get the Seas of Vodari at DriveThruRPG In the book you’ll find:  Vodari’s history, its pantheon of sixteen gods, and everyday life. A tour of the world of Vodari from the pirate islands of the south to the kingdom of the frost giants in the north. […]

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