d20 Archives - Tribality https://www.tribality.com/rpgs/d20/ D&D / Role Playing Tue, 25 Jun 2019 03:54:10 +0000 en-US hourly 1 https://wordpress.org/?v=6.2.2 https://www.tribality.com/wp-content/uploads/2020/06/cropped-logo-2020-icon@2x-32x32.jpg d20 Archives - Tribality https://www.tribality.com/rpgs/d20/ 32 32 City of Mist: Review https://www.tribality.com/2019/06/25/city-of-mist-review/ https://www.tribality.com/2019/06/25/city-of-mist-review/#comments Tue, 25 Jun 2019 13:00:30 +0000 https://www.tribality.com/?p=28020 Today I’ll be reviewing the Ennie Award Gold Winner City of Mist game from 2016. This game is a completely funded game created from the Apocalypse Game Engine. What is City of Mist? City of Mist is a Tabletop Roleplaying Game from Oak Game Studio, set in a city that is literally called ‘The City’ where the spirits of gods, legends and characters from myths and fables inhabit normal people’s bodies. This allows them to receive special abilities, ranging from […]

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How to have a Courthouse session https://www.tribality.com/2019/03/26/how-to-have-a-courthouse-session/ https://www.tribality.com/2019/03/26/how-to-have-a-courthouse-session/#comments Tue, 26 Mar 2019 13:00:06 +0000 https://www.tribality.com/?p=27333 The court is in session. Judge Kerger stands up with his hammer in hand and looks at Burgor the dwarf. “So Mr Burgor, you were accused of stealing this man’s ruby, – he says while pointing at Joreff, the old blacksmith- as well as vandalizing his property by destroying one of his doors. What have you got to say about this?” That’s when Joy the tiefling bard takes a step ahead and covers Burgor’s mouth. “Y’know… my client, because yes, […]

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Theatre of the Mind Vs Grid-based combat https://www.tribality.com/2019/02/12/theatre-of-the-mind-vs-grid-based-combat/ https://www.tribality.com/2019/02/12/theatre-of-the-mind-vs-grid-based-combat/#comments Tue, 12 Feb 2019 14:00:42 +0000 https://www.tribality.com/?p=26636 The eternal conflict… Will you play using Theatre of the Mind (TotM), or by using a grid to better symbolize movement? There are mixed opinions about both of them, and I have my very own one. So, before we start defining which of the two ways is better than the other, let’s talk a bit about how both of them work, their perks and cons. Playing with a grid is more exact This is one of the main arguments people […]

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Making food, drinks and weight important https://www.tribality.com/2018/12/24/making-food-drinks-and-weight-important/ https://www.tribality.com/2018/12/24/making-food-drinks-and-weight-important/#comments Mon, 24 Dec 2018 14:00:35 +0000 https://www.tribality.com/?p=26016 As you wake up from the cold cave, you notice your bellies began to rumble, and your vision becoming blurry. It’s the second day you’ve been moving without any food and you think you still have got four more days until you reach your destination. Time is of the essence! However, what you did not notice because of the sound the rain is making outside is that Bock the IV (your mule) is being chased by a Dire Ape. The […]

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D&D on a budget, Part 2 https://www.tribality.com/2018/12/17/dd-on-a-budget-part-2/ https://www.tribality.com/2018/12/17/dd-on-a-budget-part-2/#comments Mon, 17 Dec 2018 14:00:28 +0000 https://www.tribality.com/?p=25943 It’s your first time as a DM, and you want to surprise your family with a Christmas one shot (may I recommend THIS ONE?). You now need the things to play the game with, and after reading MY LAST POST, you want even more things to surprise your players. Then look no further! This is the post you are looking for! SRD One thing I forgot last week to talk about is how good the SRD is and how much […]

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D&D on a budget https://www.tribality.com/2018/12/10/dnd-on-a-budget/ https://www.tribality.com/2018/12/10/dnd-on-a-budget/#comments Mon, 10 Dec 2018 14:00:28 +0000 https://www.tribality.com/?p=25886 At first glance D&D might seem to be a very expensive hobby. If you saw Critical Role you will see everyone using their D&DBeyond Player Handbooks (PHB), miniatures and even terrain and constructions as maps to make it look more realistic or create inmersion (Dwarvenforge). However, running and playing the game can be as expensive as you want it to be (yeah, even free if you like). If you are going to be playing for a while though, support the […]

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5 Ways To Be A Better Roleplayer https://www.tribality.com/2015/04/22/5-ways-to-be-a-better-roleplayer/ https://www.tribality.com/2015/04/22/5-ways-to-be-a-better-roleplayer/#comments Wed, 22 Apr 2015 11:42:30 +0000 http://tribality.com/?p=6832 Fundamentally, I look at D&D campaigns as stories. Each adventure or event is a chapter and the campaign as a whole is a novel. It should have set-up, background, main characters, side characters, plots, sub-plots, victories, losses, triumph, and heartbreak. Maybe characters will die along way (Boromir) and maybe new characters will come to the party late (Lando). There should be some twists and a few unexpected detours and the end result should never be certain. Danger should be stalking […]

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Monkey See, Monkey Shift: Edition-Agnostic Options for Shapechanging and Summoning https://www.tribality.com/2015/04/20/monkey-see-monkey-shift-shapechanging-and-summoning-options-across-editions/ https://www.tribality.com/2015/04/20/monkey-see-monkey-shift-shapechanging-and-summoning-options-across-editions/#respond Mon, 20 Apr 2015 12:00:05 +0000 http://tribality.com/?p=5972 Wizards are often referred to as the Swiss Army knives of spellcasters, having access to a wide variety of high damage and utility spells useful for any occasion. But do they really? Wizards (or Magic-Users, if you prefer) are still limited by the spells they have in their spellbooks, or have discovered during their adventures. Even in the earliest editions of D&D, specialist wizards such as the illusionist provided players with interesting ways to use magic that didn’t involve the […]

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A Roleplayer’s Guide To Awkward Moments https://www.tribality.com/2015/04/14/a-roleplayers-guide-to-awkward-moments/ https://www.tribality.com/2015/04/14/a-roleplayers-guide-to-awkward-moments/#respond Tue, 14 Apr 2015 11:28:08 +0000 http://tribality.com/?p=6660 If you spend enough time roleplaying, either as a player or as a DM, you will eventually encounter a situation that is supremely awkward or makes you feel uncomfortable. It is almost inevitable given enough experience. After all, many roleplaying groups have at least one or two outspoken/strong-willed members who aren’t afraid to say things or even do things that would make the rest of us pale. Additionally, roleplaying is a social game and sometimes being social means stepping to […]

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Should Roleplaying Be Taught in Schools? https://www.tribality.com/2015/04/07/should-roleplaying-be-taught-in-schools/ https://www.tribality.com/2015/04/07/should-roleplaying-be-taught-in-schools/#comments Tue, 07 Apr 2015 11:23:38 +0000 http://tribality.com/?p=6339 Do you think that the education system would benefit from roleplaying being taught to junior high and high school students? This week I want to explore the potential benefits that roleplaying can bestow upon all of us as well as the types of skills and proficiencies (puns intended) we can teach to our real-world students. When I first started roleplaying at the age of fifteen, I had very little experience in working with a group of people towards a common […]

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